Decaying Simulation Strategies

Mandy JW Tak , Mark HM Winands , Yngvi Björnsson
The IJCAI-13 Workshop on General Game Playing 23 -30

15
2013
Variable-depth search

TA Marsland , Yngvi Björnsson
Advances in Computer Games 9 9 -24

14
2001
Automated discovery of search-extension features

Pálmi Skowronski , Yngvi Björnsson , Mark HM Winands
Advances in Computer Games: 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papers 12 182 -194

13
2010
Value backpropagation versus backtracking in real-time heuristic search

Sverrir Sigmundarson , Yngvi Björnsson
AAAI Workshop on Learning For Search 136 -141

9
2006
Sufficiency-based selection strategy for MCTS

Stefan Freyr Gudmundsson , Yngvi Björnsson
The IJCAI-13 Workshop on General Game Playing 15 -15

8
2013
Learning Control of Search Extensions.

Yngvi Björnsson , T Anthony Marsland
JCIS 446 -449

7
2002
Yl wins Lines of Action tournament

Yngvi Björnsson , Mark Winands
ICGA Journal 24 ( 3) 180 -181

7
2001
Unveiling Concepts Learned by a World-Class Chess-Playing Agent

Aðalsteinn Pálsson , Yngvi Björnsson
International Joint Conference on Artificial Intelligence (IJCAI)

4
2023
MCTS: Improved Action Selection Techniques for Deterministic Games

Stefan Freyr Gudmundsson , Yngvi Björnsson
Proceedings of the IJCAI Workshop on General Intelligence in Game-Playing Agents (GIGA’11) 45 -52

4
2011
Evaluating interpretability methods for DNNs in game-playing agents

Aðalsteinn Pálsson , Yngvi Björnsson
Springer International Publishing 71 -81

3
2021
Searching for Explainable Solutions in Sudoku

Yngvi Björnsson , Sigurður Helgason , Aðalsteinn Pálsson
2021 IEEE Conference on Games (CoG) 01 -08

2
2021
Selective depth-first search methods

Yngvi Björnsson , Tony Marsland
Games in AI Research 31 -46

2
2000
Computer games

Tristan Cazenave , Mark HM Winands , Hiroyuki Iida
Springer International Publishing 1017

3
2019
Enhanced Realization Probability Search

Mark HM Winands , Yngvi Björnsson
643 -649

1
2007
Expediting Self-Play Learning in AlphaZero-Style Game-Playing Agents

Yngvi Björnsson , Róbert Leó Þormar Jónsson , Sigurjón Ingi Jónsson
IOS Press 263 -270

2023
Case-Based Subgoaling in Real-Time Heuristic Search for Video Game Pathfinding

Vadim Bulitko , Yngvi Björnsson , Ramon Lawrence
arXiv e-prints arXiv: 1401.3857 -arXiv: 1401.3857

2014
NEWS, INFORMATION, TOURNAMENTS, AND REPORTS

Yngvi Björnsson , J aap van den Herili
ICGA Journal

2005
Automated Discovery of Search-Extension

Pálmi Skowronski , Yngvi Björnsson , Mark HM Winands

Replicode: a constructivist programming paradigm and languate. Version 2.0. Revison 4

Eric Nivel , Kristinn R Þórisson , Kristinn R Thórisson , Nathaniel Thurston