Learning simulation control in general game-playing agents

Yngvi Bjornsson , Hilmar Finnsson
national conference on artificial intelligence 954 -959

56
2010
Selective depth-first game-tree search

Yngvi Bjornsson , Tony Marsland
University of Alberta

18
2002
Monte Carlo Tree Search in Lines of Action

Mark H. M. Winands , Yngvi Bjornsson , Jahn-Takeshi Saito
IEEE Transactions on Computational Intelligence and AI in Games 2 ( 4) 239 -250

81
2010
Efficiency of GDL Reasoners

Stephan Schiffel , Yngvi Bjornsson
IEEE Transactions on Computational Intelligence and AI in Games 6 ( 4) 343 -354

16
2014
General game-playing systems

Yngvi Bjornsson
2009 IEEE Symposium on Computational Intelligence and Games 1 -1

3
2009
αβ-based play-outs in Monte-Carlo Tree Search

Mark H. M. Winands , Yngvi Bjornsson
computational intelligence and games 110 -117

12
2011
Program Committee and Subreviewers

Hussein Abbass , Matthew Aitchison , Miika Aittala , Damien Anderson

Program Committee and Subreviewers

Nicoletta Adamo-Villani , Eike Anderson , Daniel Andrews , Alessandro RISE Artusi

DRAFT (final version: ICGA Journal Vol 26 No 4 December 2003 pp 277-280)

Yngvi Bjornsson , Ryan Hayward , Mike Johanson , Morgan Kan
ICGA Journal 26 ( 4)

2003
Hex Gold at Graz: Six defeats Mongoose

Yngvi Bjornsson , Ryan Hayward , Mike Johanson , Morgan Kan

SARA2009 Organization

Vadim Bulitko , J Christopher Beck , Nathan Sturtevant , David Thue
Eighth Symposium on Abstraction, Reformulation, and Approximation

2009
Dynamic control in real-time heuristic search

Vadim Bulitko , Mitja Lustrek , Jonathan Schaeffer , Yngvi Bjornsson
Journal of Artificial Intelligence Research

2008
Report on the Advances in Computer Chess 8 Conference

Y. Bjornsson , M.G. Brockington , A. Junghanns , A. Plaat
ICGA Journal 19 ( 3) 189 -192

1996
Searching with Uncertainty Cut-Offs

Y. Bjornsson , T.A. Marsland , J. Schaeffer , A. Junghanns
ICGA Journal 20 ( 1) 29 -37

4
1997
CadiaPlayer : A Simulation-Based General Game Player

Y. Bjornsson , H. Finnsson
IEEE Transactions on Computational Intelligence and AI in Games 1 ( 1) 4 -15

113
2009
N-Grams and the Last-Good-Reply Policy Applied in General Game Playing

M. J. W. Tak , M. H. M. Winands , Y. Bjornsson
IEEE Transactions on Computational Intelligence and AI in Games 4 ( 2) 73 -83

34
2012
Checkers Is Solved

J. Schaeffer , N. Burch , Y. Bjornsson , A. Kishimoto
Science 317 ( 5844) 1518 -1522

606
2007
The issue number is given in front of the page numbers.

MD Atkinson , REL Aldred , Y Bjornsson , R Hayward
Theoretical Computer Science 349 491 -492

2005