Prototyping Kant-inspired Reflexive Game Mechanics

Mark J Nelson
Proceedings of the 2012 FDG Workshop on Research Prototyping in Games

3
2012
Towards an Authorial Leverage Evaluation Framework for Expressive Benefits of Deep Generative Models in Story Writing

Sherol Chen , Carter Morgan , David Olsen , Ethan Manilow
In2Writing Workshop at the ACM CHI Conference on Human Factors in Computing Systems

2023
Game Search Space Design and Representation

Dan Ashlock , Cameron Browne , Simon Colton , Amy K Hoover
93 -95

2018
A General Language for Matching Tile Games

Julian Togelius , Cameron Browne , Simon Colton , Mark J Nelson
119 -121

2018
A Lightweight Story-Comprehension Approach to Game Dialogue

Robert van Leeuwen , Yun-Gyung Cheong , Mark J Nelson
Proceedings of the 1st Workshop on Games and NLP

2012
A survey of real-time MIDI performance

Belinda Thom , Mark Nelson
new interfaces for musical expression 35 -38

11
2004
Design Methods for Democratising Mobile Game Design

Simon Colton , Rob Saunders , Mark Nelson , Blanca Perez Ferrer

2017
Towards simulated morality systems: Role-playing games as artificial societies

Joan Casas-Roma , Mark Nelson , Joan Arnedo-Moreno , Swen Gaudl
international conference on agents and artificial intelligence 244 -251

2019
Learning Abstract Forward Models

Diego Perez , Sebastian Risi , Antonios Liapis , Mike Preuss
National Institute of Informatics

2019
Towards Mixed-initiative generation of multi-channel sequential structure

Cheng-Zhi Anna Huang , Sherol Chen , Mark Nelson , Douglas Eck
ICLR 2018

11
2018
Generating narrative action schemas for suspense

Spyridon Giannatos , Yun-Gyung Cheong , Mark Nelson , Georgios N Yannakakis
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 8 ( 2) 8 -13

19
2012
Wevva: Democratising game design

Edward Powley , Mark Nelson , Swen Gaudl , Simon Colton
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 13 ( 1) 273 -275

12
2017
Towards a computational reading of emergence in experimental game design

Simon Colton , Mark Nelson , Rob Saunders , Edward Powley

6
2016
Towards Morally Autonomous NPCs: The Case of The Elder Scrolls IV: Oblivion

Joan Cassas-Roma , Mark Nelson , Joan Arnedo-Moreno , Swen Gaudl

2019
Declarative optimization-based drama management in interactive fiction

M.J. Nelson , M. Mateas , D.L. Roberts , C.L. Isbell
IEEE Computer Graphics and Applications 26 ( 3) 32 -41

79
2006